You want secrets? We got secrets!! Just scroll through the document for the level you want. If someone asks nicely I may add a navigation system!
No. |
Description |
Contents |
1 |
Room at left end of refreshment area, behind counter. |
Atomic health |
2 |
room off projection room, opened by jumping on top of projector |
Grenade launcher |
3 |
room at top of shaft up from toilets / off projection room |
babe, shotgun ammo |
4 |
Activate till in refeshment area to open
high-up room; reach by hidden lift below it or jetpack |
armour |
5 |
Explodable corner of toilet shaft |
holoduke |
6 |
behind sliding wall panel in corner apartment
in main street |
vitamin x |
7 |
area near exit reached by jetpack, guarded by
turrets |
jetpack, shotgun ammo |
8 |
ledge behind toilet cubicles |
medikit |
9 |
store thorugh teleport near exit (viewable by
security camera) |
pistol |
10 |
Slide-down shelves in office in secret store |
dum dums |
11 |
sliding panel in wall of corridor between lobby
& spiral stairs up to projector |
health |
12 |
stand on top of bin next to lift to arcade -
jump up and press open |
NVG, pipebombs |
13 |
hidden apartment next to cinema sign in main
street |
Shotgun, SMGs, grenade launcher, pipebombs |
No. |
Description |
Contents |
1 |
Ledge on left behind loading bay doors |
NVG |
2 |
Gun shop - end wall on top of ammo shelves
behind counter |
Atomic health |
3 |
Gun shop - swing-out bookshelf |
Armour, pipebombs |
4 |
Gun shop toilets - hand drier opens secret
cupboard |
NVG |
5 |
Gun shop - dark tunnels off to side of lift |
Atomic health |
6 |
Light-coloured wall next to crates near exit |
medikit |
7 |
Toilets off pool room - tunnels |
jetpack, holoduke, NVG, vitamin x, grenades |
8 |
Gun shop - behind ammo poster |
dum dums |
No. |
Description |
Contents |
1 |
Go through galss to viewing room - turn left;
wall to left of pillar slides up |
holoduke |
2 |
Big locked door to sub pen - pillar next to
airtank |
NVG |
3 |
Drop-down area behind electric chair |
Shotgun & shells |
4 |
Behind bed in corner cell |
NVG |
5 |
Keep going afer finding NVG in 4 |
Dum dums, atomic health |
6 |
Engine area behind crate in sub |
medikit |
7 |
Control room - Right-hand pillar beneath
walkway |
atomic health |
8 |
Control Room - Left-hand pillar beneath walkway |
pipebombs |
9 |
Blastable area in wall above red keycard |
Vitamin X |
10 |
Corner of room for filming executions - opened
by pressing tape recorder under SMGs |
atomic health |
11 |
Central bit over gate in courtyard to sub pen |
atomic health x 3 |
1 |
Beyond red keylock - blastable wall next to
room for raising water |
atomic health |
2 |
Beyond red keylock - blastable wall behind
first |
jetpack |
3 |
& a third |
nothing |
4 |
Blow hole in wall & teleport through to cog
room |
SMGs & ammo |
5 |
Ledge reached from underwater exit from sub
area |
babe |
6 |
Jump right from blue keycard |
grenades |
7 |
Behind grate at start of long slime tunnel to
exit |
atomic health x 2 |
8 |
End wall of sludge pool off barrel conveyor
belt |
atomic health |
9 |
Control room - slide-up wall to right of
viewscreen |
shells, scuba gear |
10 |
top of conning tower of sub = switch for inside
sub |
atomic health, medipack, armour |
11 |
Control room - inside left-hand tube |
atomic health x 2 |
12 |
Pool beyond red keylock - jump right to dark
area |
medikit, shotgun |
13 |
Hidden tunnel in right-hand wall behind blue
door |
leads to SMG |
14 |
Blastable wall in tunnel to exit |
dum dums, SMG ammo x 2 |
15 |
Jump left from blue keycard & open wall |
grenades |
16 |
Open wall in secret 15 |
holoduke |
No. |
Description |
Contents |
1 |
Corridor with beams across & where the
walls blow out - tunnel at top left |
nothing |
2 |
Corridor in 2, top right, blow out wall to
right |
grenades |
3 |
Room with multiple pistons - tunnel in wall
leading to elevator door switch |
atomic health x 2 |
4 |
jump up to left at end of secret tunnel in 3 |
pipebombs |
5 |
Room in 3: drop down under piston & in
hidden room raise wall opposite narrow tunnel |
SMG ammo |
6 |
Corner to right of window slit in room full of
eggs |
armour |
7 |
Right-hand wall of chamber with spinning blades
in water: touchplate on opposite side of room activates it |
plasma cannon & ammo |
No. |
Description |
Contents |
1 |
Room with sliding blocks to cross sliem pool:
between pillars in right wall |
atomic health |
2 |
Room in 1: left hand wall |
grenades |
3 |
Wall to left of "danger radioactive
material" door slides up |
NVG, steroids, SMG ammo |
4 |
Blastable wall to left before door to
collapsable bridge |
jetpack |
5 |
Room with switch to open 'radioacitve' door has
tunnel with water fountain in running under: jump through wall opposite fountain |
pipebombs |
6 |
Supplies' room - back wall between 2 armours
slides up |
medikit |
7 |
Blastable wall in right hand wall beyond 1st
big door |
shells |
8 |
Corner before collapsable bridge - vent high up
in wall opposite has touchplate to open hole in corner wall |
grenade launcher |
No. |
Description |
Contents |
1 |
Drop down shaft to crusher room - far right
corner opens |
atomic health |
2 |
Yoda's cave off huge chasm |
shrinker |
3 |
Cave next to end of crawl duct crossing chasm |
grenades, atomic health, armour |
4 |
Turn left on ledge above chasm, go to end panel
& open |
health, SMG ammo |
5 |
Reactor room: ledge in left wall |
tripbombs, missiles |
6 |
Reactor room: ledge in right wall |
grenades |
7 |
Room with red key behind huge cogs: wall panel
to right opens |
holoduke, plasma ammo |
No. |
Description |
Contents |
1 |
Jump into water at start - blastable wall on
right under water |
Launcher + missiles, SMG ammo, SCUBA, HE
shells, health, pistol ammo |
2 |
behind atomic health to right of yellow key
door |
jetpack |
3 |
cliff face behind blue keycard |
Normal & heatseeking RPG ammo |
4 |
Ledge to right of Alley Cat Lounge sign, with
SMGs on: open window to left |
SMG ammo |
5 |
beyond red door - press Hard Hat sign to open
crate round side |
health |
No. |
Description |
Contents |
1 |
Underground control room inside blue door -
middle panel to left of door - touchplate on other side of partition |
atomic health |
2 |
Underground control room inside blue door -
corner behind holoduke on top of consoles |
vitamin x |
3 |
Room with Roswell crates - crate to left of
viewscreen - opened by using computer |
scuba gear, armour |
4 |
Underground control room, left-hand door, above
pipebombs |
atomic health |
5 |
Room with Roswell crates - blastable wall |
health, pipebombs |
6 |
end of overhead railway outside |
grenade launcher |
7 |
inside alien spaceship - telelport in from
conveyor belt area |
atomic health |
8 |
corner next to lift in blue keycard room -
opened by using computer in opposite corner |
medikit |
No. |
Description |
Contents |
1 |
Wall above trashcan on blue-lock platform |
grenades |
2 |
Lunar apocalypse' poster on 1st platform slides
up |
SMGs |
3 |
Beyond red door - behind bookcase opposite big
pool |
health, missiles, grenades |
4 |
1st platform - leftmost magazine machine in row
- activate snack machine next to it |
holoduke |
5 |
Alien chamber at end of blue-lock platform |
plasma ammo, missile launcher, grenades, babes |
6 |
Drop through roof hatch into parked train |
dum dums, jetpack |
7 |
Left-luggage room: right hand locker at far end |
armour |
8 |
Platfrom reached by train - end pillar near
stairs has hatch in it |
NVG |
9 |
Crushed corridor with parked train - jump up at
collapsed end - ammo poster in left wall |
atomic health |
No. |
Description |
Contents |
1 |
Upper floor room with blue key in - bookcase
facing coke machines |
Missiles |
2 |
Blastable wall beyond blue keycard in same room |
SMG, health, plasma ammo |
3 |
Behind striped walls next to Terminator
compacter |
armour, pipebombs |
4 |
Room through window opposite blue cardlock |
dum dums, shrinker |
5 |
Toilet reached through window / blastable door |
plasma cannon |
6 |
Armoury up stairs in police station - blow
crack in wall |
heatseekers, pistol ammo, health |
7 |
Police chief's office upstairs - switch on desk
opens corner above potplant |
pipe bombs |