The chasm houses the Twin's lair - a series of landings floating in space. There are four important landings you will encounter. Landing 1 connects to the Tapestry Room. Landing 2 leads you to the Garage via a fire pole and contains MR. Bones, a skeleton who needs a drink. Landing 3 contains a Giant Skull with a pit in front of it, which in turn contains the Disc Puzzle. Landing 4 is the Twin's landing where they are building their own evil MUSE machine. Your mission in the chasm is to: Convince Mr. Bones to give you his right arm, Solve the disc puzzle in front of the large skull, Get Lucille's G-String from the Twin's Landing, and Steal the Vacuum Tube from the Twin's evil MUSE machine and bring it back to the MUSE VR Room.
To Convince Mr. Bones to give you his right arm.
To Solve the disc puzzle in front of the large skull.
To Get the G-String to Tune Lucille.
To Steal the Vacuum Tube from the Twin's Muse Machine.
To get to the Bar from the Giant Skull.
Find Landing 2 with Mr. Bones. He will tell you that he'd give you his right arm for a drink. Find Mr. Bones a drink from the Bar on the Twin's landing and bring it back to him. Mr. Bones will give you his right arm. This bone is a tool that can be given to the Hellhound Dog guarding the Garage in the first Floor Hallway. Head back to the Garage and give the bone to the Hellhound Dog,. You will now be allowed into the Garage. After you have solved the puzzles of the Garage, you will be able to move freely between the Chasm and the Garage.
You will need to get the saw blade from the Garage tool shed before you can solve this puzzle. Once you have retrieved the saw blade, bring it back to the large skull. Place the Saw Blade on the empty wheel, so it is set up like the other discs. You will notice that the pit in the center of the puzzle is split into four quadrants, each containing three red dots. You will also notice that each of the discs has a different amount of purple dots and holes on it. You need to arrange the discs so that when aligned, all of the discs will recreate the triangles of red dots in each of the quadrants. The easiest way to do this is to: slide the green disc into the center of the pit. Slide the silver disc on top of the green disc so you are exposing all of the red dots that you possibly can. Continue this routine with the Bronze disc. Slide the Gold disc on top of the bronze one. Make sure that every single hole is filled with a red dot. If the discs are aligned properly, the mouth of the Giant Skull will open, allowing you access to the Dali Room. Beware - you might be able to fill all of the holes on the Gold disc with red dots, but if the four triangles are not properly recreated, you will not be able to access the Dali room! Make sure that you have successfully recreated the four triangles on the bottom of the pit. After solving the disc puzzle, head over to the bar to find the G-string to tune Lucille, the female guitar in the Dali room.
You must first solve the disc puzzle in front of the Giant Skull to gain access to the Dali Room. Once in the Dali room, Lucille, the female guitar will ask for the G-String, which can be found on the Twin's landing in the chasm. The G-String is hidden in the cupboard of the bar. Proceed from the Giant Skull to the bar, retrieve the g-string and immediately bring it back to Lucille in the Dali Room.
The twin's evil muse machine is located behind the bar on the Twin's landing. Open the box and take the Vacuum tube. Bring it directly back to the Muse VR Room and insert it into the MUSE machine. If you don't, the Twins may steal it!
You will need to travel between the bar and the Giant skull in order to get the G-Sting to tune Lucille, the female guitar in the Dali Room, and get the Vacuum Tube from the Twin's evil Muse Machine. This is a difficult task involving an invisible maze. In order to avoid an epic space adventure, follow these directions: Face the Giant Skull. Turn to the left and then go straight so that you arrive on a Landing with grass on it. Turn left again and go straight. This will lead you directly to the Bar. Reverse the directions to return to the skull.